Gaming and Research: Gradius V
I love this game so much. I’m no shmup (short for shoot em up) expert, but of all the shmups I’ve played over the years this game keeps me coming back. It’s a gift that just keeps on giving. I’ve never managed to beat the game, but it doesn’t stop me from appreciating the quality of Gradius V. It’s brilliant in every department. The sound track is so epic. I listen to it as I’m making assets from my own game.
What does Gradius V have to do with my game Phantom Complex? Narrative delivery and music. The game gives a small amount of voice over at key points that help flesh out the world masterfully. The amazing soundtrack fills in the gaps. The soundtrack beautifully describes the mood of each level. Perfectly ebbs and flows with the action, it’s not dynamic as stages are scripted. It makes the game feel cinematic.
This is something I hope to replicate within Phantom Complex. I’m not sure what style of music would suit my game. I feel that’s up to the composer to discover. I’m no musician, so I’ll rely on their expertise’s in this matter. Makes no sense to pay a professional then not listen to their skilled opinion.
I have an idea for a Shmup game. Perhaps it’s the next game I make after Phantom Complex.