3D Artist | 3D Animator

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Gaming and Research: Deedlit in the Wonder Labyrinth Record of Lodoss War

As my time is a premium these days. I try as much as possible to do things with a dual purpose. The same with gaming, I try to limit my gaming to titles that have a core mechanic that’s similar to my game project.

Which brings me to Deedlit in the Wonder Labyrinth Record of Lodoss War. Gosh that’s a mouthful. Going forward I’m just going to say “Wonder Labyrinth”.

Wonder Labyrinth lands in the Metroidvania category. As I’m a big fan of Metroid and Castlevania I took to this like a Duck to water. I didn’t know too much about the game before I bought it. Art work looked cool on the box and I’ve heard of Lodoss War in the past. Pretty sure it was a Dreamcast game back in the day (best console in my opinion). Did a bit more research on Wonder Labyrinth and found a trailer. I was blown away by the pixel art and animation. It’s up there with Castlevania Symphony of the Night in my opinion.

So I ordered my copy from Amazon. Yeah I’m a physical copy purist, only with switch games now. Most disc based games (Play Station and Xbox) require a day one download to function. I “will” own my stuff and be very happy thank you. For those who know what I mean.

I must say it’s been a while since I played a game so obsessively as i did with Wonder Labyrinth. Right from the off I was hooked. Controls work great and responsive. Minor mark down was the inability to swap between weapons on the fly. You have to pause the game go through menus to do this. The quality of the experience really shines through. Although Wonder Labyrinth is a short game for the genre. Short games are not a bad thing. It’s better to have a short but high quality experience, than a long drawn out low quality game. Assassin Creed comes to mind. The recent games are like an unpaid second job.

If you have the money and time, I fully recommend Wonder Labyrinth for all you Metroidvania fans out there.

Marvin Willis