Adding Houdini to the pipeline.
This a quick update. I’m doing it… I’m going to try and learn Houdini. Run out of road to run away. It’s the best tool for what I need to do.
Side FX Houdini is a quality tool, that I honestly find daunting. There’s a variety of assets I’d like to add to my environment art that simply makes more sense moving it to Houdini.
I jumped the first hurdle, bought a year long license. Now I just need to find the courage and time to learn it. Need to make a lot of random rocks, damaged walls and tiles, broken glass etc. Thanks to some kind masters of Houdini and Youtube there’s a wealth of free learning material out there. I just need to narrow my search. Hopefully I can find some specific tutorials that cater to my needs or close enough. I could just models these parts one by one but It’s better to work smarter.
Houdini has some amazing tools for procedural generation of assets. I’ll make sure to post an update of my progress, wish me luck.